In my time on the internet, I've heard a lot about Unity. I myself never had any personal biases against it. I didn't think it was as powerful as something like Unreal Engine 4, but I never thought it was bad. Quite a few games that I like, notably Cities: Skylines, was made in Unity. Despite that, I've heard many people online say that they do not like the Unity engine. It's not because of the actual engine itself though, but rather the games that come out of it. So, the question is, is the problem Unity, or the people that use it?
My belief is that it's the users. What Unity offers you is a powerful engine that's not insanely hard to use for absolutely free. It's a no brainer to pick up if you're interested in game design. Because of this though, there tends to be no shortage of bad games made by people. I think it's unfair to blame the Unity Engine for the amount of bad games that comes out of it's free software. The nature of the internet is that if you offer a free service to people, anyone and everyone who encounters it will use it. What's there to lose?
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Below: This shows some of the tokens in the game, including the cards and die that are used for determining random chance aspects of the game. Below: Shows a portion of the game. As you can see, it shows players moving in different directions as they attempt to explore the cave as quickly as possible. Below: Shows the exit of the cave and two players who won.
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AuthorI am an artist as anyone else is an artist (if that makes sense). My style is abstract and I also draw cartoons. I am also a voice actor for a web-series. Archives
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