Normally in my blog posts, I try and maintain a neutral approach to my writing, but I just couldn't for this one. NFTs or Non-Fungible Tokens are the stupidest economic bubble that's waiting to be burst. An NFT is a piece of art usually or any file that someone buys a unique URL to to prove their ownership. Because they're an image though, people will claim that right clicking and clicking "Save As" is property theft. This is not in fact property theft. Also, you're not technically buying the image or file itself, you're buying a unique link to it and only a link. However, you do get distribution rights so you can put them on things and sell them. It all makes it very complicated and frankly stupid.
They also take a ton of resources to make since they can only be bought by cryptocurrency (The second stupidest thing that exists on the internet). This means to actually buy one, you need to be insanly rich or willing to create tons of pollution through computer crypto generators. In conclusion, if someone tells you that NFTs are cool, you run.
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A new product on Steam is the lowest reviewed of all time. I'm a huge fan of Paradox Interactive's games. With hundreds of hours placed in their games, I've found them to be well worth their price... that is if you like to install mods because the games by themselves are incomplete. Paradox for a while know has been critiqued for it's aggressive DLC policy. Often times they'll release games and then make DLC after DLC for said games. There's nothing inherently wrong with DLC, but when you're charging people full price for a game and then asking them to pay 2 or 3x that price for the full game, people take notice. And notice they did when Europa Universalis got a new DLC. It cost the price of a full game, about $20, and yet, it was entirely broken. Broken graphics, broken code and broken mechanics. This has called into question the validity of DLC as requirements for full games. A lot of people's grief has been directed at Paradox because of their priority of DLC over actual game content. They have been cited as using a strategy of releasing games early and unfinished but playable before then adding the content people expected in the first place at a price. This can be seen especially with the game Imperator which was slammed with bad reviews for being uncomplete and people knowing what was coming next. The pressure mounted so firecly that Paradox ended up updating the game for free. But what about Europa? The DLC currently sits at 8% Positive with over 4,000 reviews. It costs $20 which is half the price of the base game and recent reviews for Europa itself have fallen to Mixed. It's unclear currently what Paradox's strategy is for EU4, but it likely won't make such a blunder again. Hopefully.
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AuthorI am an artist as anyone else is an artist (if that makes sense). My style is abstract and I also draw cartoons. I am also a voice actor for a web-series. Archives
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